when making my game the first thing I did was making my ground. I did that by going to unity assets and getting a terrain. My first terrain did not go so well cause when I brought it in it was all pink nut I learned that I had to go in and change the texture that was on the terrain. But that helped only a little soon after I had a problem with the trees in my terrain I could not walk through the trees. When I tried to put a collider on it it did not work so I had to go back in to unity asset and grab another terrain. This time I type in forest instead of terrain so I can get something better than what I just had and I did so I got that. Then I deleted the trees that was on it and then but the trees back but in the way I wanted it. After that I created my flashlight and put it on my fps person and made it look like I was holding it next I made my path to my maze. I made my maze next I just put up walls in a maze pattern the put rock texture on top and bottom. Then I got some runes from unity asset and put them in from of where you would go into the maze. After that then I made what would you would follow in the maze. I got torches from unity asset store and put them in the scene on the path you would follow in the maze. Then I put signs out side to follow outside to get down to the maze after that I went and got my skeletons from unity asset store and put idle motion on them and put them in the end room in the maze. Lastly I went into 3ds max and made some pyramids and some rings and put them together and made a light in the middle. So it looked like the light was being contained inside the rings then I put that in my scene.
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AuthorTyrell CategoriesArchives
May 2022
The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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